Join us

Help us build Mana

Small team, hard problems, fast cadence. If shipping high-quality product matters to you, we'd love to hear from you.

Mana started with a simple frustration: the gap between describing an app you want and actually using one is enormous. A senior engineer might burn a weekend on it; everyone else gives up.

We built Mana because we think that gap shouldn't exist. With the right agent, the right sandbox, and the right primitives, a sentence should turn into a working app — not a roadmap of tickets.

Today Mana ships real iPhone apps from a single prompt. Tomorrow it ships them faster, on more surfaces, with deeper integrations. We're a small team. We're moving quickly.

What we care about

These show up in our product, our docs, and how we talk to each other.

  • Speed feels like magic

    If a Mana app takes longer to ship than the user's attention span, we've failed. Every part of the stack is tuned for the chat-stream feel.

  • Trust the agent, but verify

    We give the agent room to choose tools and architecture. We also wrap it in sandboxes, telemetry, and self-checks so failures stay contained.

  • Privacy by default

    Your prompts and apps are yours. We don't train on your data, we don't share it, and we keep the auth surface lean and local where we can.

  • Tiny apps, big delight

    We optimise for personal apps you'll actually keep using — widget-first, opinionated, joyful — not enterprise feature checklists.

Open roles

  • Senior iOS Engineer

    ClientRemote · Asia/Pacific or EuropeFull-time
    Apply

    Own the Swift 6 + SwiftUI codebase that hosts the Mana chat, library, and WKWebView mini-app runtime.

    What you'll do

    • Architect new SwiftUI flows with strict-concurrency safety
    • Design and ship widgets, Live Activities, Action / Share extensions
    • Profile + tune the WKWebView pool that renders Mana apps
    • Collaborate on the OpenAPI surface that flows from the Hono server

    What we're looking for

    • 5+ years shipping production iOS apps
    • Deep comfort with Swift concurrency (`async/await`, actors, `Sendable`)
    • Have shipped at least one app feature involving widgets / Live Activities
    • Comfort working in a 4-person team across timezones
  • Agent Platform Engineer

    Sandbox / InfraRemote · globalFull-time
    Apply

    Make the per-session Fly.io sandbox + Anthropic Agent SDK pipeline fast, cheap, and reliable.

    What you'll do

    • Tune Fly Machine pool sizing, cold-start, and lifecycle handlers
    • Extend the MCP toolset Mana exposes to the agent
    • Improve workspace persistence (S3/R2 tar.gz + JSONL session files)
    • Build telemetry that surfaces agent failures actionably

    What we're looking for

    • Strong TypeScript on Node + Hono (or comparable)
    • Hands-on experience with VM orchestration (Fly, Firecracker, Kata, etc.)
    • Have integrated an LLM provider in production
    • Bias toward correctness — we run untrusted-ish code per session
  • Design Engineer

    ProductRemote · any timezoneFull-time
    Apply

    Bridge product design and the React Router 7 + Tailwind marketing site / admin console. Design systems, motion, and polish.

    What you'll do

    • Own the marketing site (this site) end-to-end — pages, animations, performance
    • Maintain the shared design language between iOS + web
    • Prototype new product surfaces in code before they hit Figma
    • Collaborate with the iOS team on shared brand and motion guidelines

    What we're looking for

    • Strong React + TypeScript; comfort with Tailwind, Framer Motion
    • A portfolio of shipped product UI (web or native — both fine)
    • Care about typography, motion, and pixel-level polish
    • Comfort writing CSS/SVG by hand when needed

Don't see your role?

We're always looking for engineers, designers, and writers who care about the craft.

careers@seedos.me